League of legends ekko11/28/2023 After setting up his team's initiation with Timewinder, Ekko follows up with Parallel Convergence before Phase Diving into his sphere to stun his enemies and shield his butt before he starts swinging his club. And once he's done his work, he needs to quickly make his way to safety if he's up past his neck in trouble, he can push his big red button and Chronobreak to reappear with his team.Įkko takes on a different role in large-scale teamfights, thriving in situations when he can follow up on high-impact area of effect abilities. Once he's reduced their health enough, Ekko's damage amps up pretty significantly thanks to Parallel Convergence's passive, making low health enemies especially enticing. Either way, an accurate Timewinder should slow the target enough for the boy from Zaun to Phase Dive in and start bludgeoning his target. ![]() Here's where Parallel Convergence comes in.īy placing the ability's sphere between his target and their allies, Ekko effectively zones them, forcing them to either move farther from safety, or willingly enter into Ekko's trap. But if a pick opportunity presents itself - if an enemy is already wounded or they're far enough away from their disruptive allies - then Ekko has all the tools, gadgets and gizmos he needs to get in, secure the kill and fall back in relative safety. All the same, he has to be careful to avoid being poked out himself or caught by enemy crowd control abilities - as slippery as Ekko is, he's not a resilient champ, and will quickly bite the dust once caught. Timewinder's an important component here, offering Ekko his best method for developing his Z-Drive Resonance stacks as his enemies group. As the two teams start gathering, he needs to look for opportunities to skirmish, harassing and chipping away at his targets from relative safety. Chronobreak comes packed with plenty of utility, too - if he's nimble enough, Ekko can simply hit his Chronobreak to escape from deadly gank situations, or just return to lane if he's a speedy shopper after recalling.Įkko lacks the raw power to burst his targets down, so he relies more on his cunning than his strength. This forces his would-be killers to choose between backing off, and stunning themselves within arm's reach of the boy from Zaun.Įkko's skirmishing and trading turns stronger still after he unlocks Chronobreak, gifting him the chance to heal up and try again after unfavorable trades, or use the ability to blink inside Parallel Convergence's stun sphere to trick his lane opponent. He can even wrangle a couple of defensive uses out of Parallel Convergence, like triggering the ability's explosion just so he can shield himself from otherwise lethal damage, or casting the ability directly on himself as enemy junglers come in to gank. Once his opponents see potential power of the ability, Ekko can get psychological, using his Parallel Convergence casts to zone his enemies away from last hitting or force them towards an approaching jungler. Even if his target avoids the crowd control, they'll still have a hard time successfully trading thanks to Parallel Convergence's shield. Accurate Parallel Convergence casts - especially used against enemies slowed by Timewinder - give him great trading windows: landing it on his lane opponent gives Ekko the chance to phase in and trigger Parallel Convergence's stun for a couple of free attacks. ![]() And, after diving on top of his opponent and triggering his passive, Ekko can simply run out, making the most of his speed boost as he heads to safety.Įkko's role as a solo lane skirmisher becomes increasingly apparent as he starts leveling up and unlocking his full repertoire of abilities. Smart positioning should gift Ekko with a perfect window to hustle in with Phase Dive's blink and pressure his target with mounting Z-Drive Resonance stacks. Aside from farming, Ekko's Timewinder also provides poke against his lane opponent, particularly when he Phase Dives, repositioning himself to strike his target with both rounds of Timewinder. Its decent range and sheer size makes it a powerful zoning and passive generation tool, although if Ekko isn't judicious with his casts, he'll quickly run both out of mana and into trouble. Ekko's early game revolves around his ability to create windows of opportunity with Timewinder.
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